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Ian Bogost

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Stand Alone

Newsgames
Persuasive games
How to do things with videogames
Alien phenomenology, or, What it's like to be a thing
Play anything
A Slow Year
Persuasive Games: the Expressive Power of Videogames
Unit Operations: An Approach to Videogame Criticism
How to Do Things with Videogames
How to Do Things with Videogames
Seeing Red Nintendo's Virtual Boy
Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games
10 PRINT CHR$(205.5+RND(1));: GOTO 10
Racing the Beam: The Atari Video Computer System
Coffee

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