
<p><b>Learn How to Make 3D iOS Games!</b></p> <p>Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game!</p> <p>By the time you're finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Breakout, Marble Madness, and Crossy Road!</p> <p><b>Topics Covered in 3D iOS Games by Tutorials: </b></p> <ul><li><b>Scene Kit: </b> Get to know the basics with your first Scene Kit game project.</li> <li><b>Nodes: </b> Use nodes with geometry and cameras to construct a 3D scene.</li> <li><b>Physics: </b> Unleash the power of the built-in physics engine.</li> <li><b>Render Loop: </b> Learn how you can leverage the Render Loop for updates.</li> <li><b>Particle Systems: </b> Create massive explosions with the built-in 3D Particle Engine.</li> <li><b>Scene Editor: </b> Create stunning 3D scenes with the built-in Scene Kit Editor.</li> <li><b>Cameras: </b> Learn how to move the viewpoint around your game.</li> <li><b>Lights: </b> Learn how to illuminatre your games with different types of lights.</li> <li><b>Primitives: </b> Construct an entire game with just primitive shapes.</li> <li><b>Collision Detection: </b> Learn how to detect when your game objects collide.</li> <li><b>Materials: </b> Unleash reality, and learn about all the various types of textures.</li> <li><b>Reference Nodes: </b> Leverage the power of reference nodes to built massive scenes.</li> <li><b>Transitions: </b> Learn how to transition from one scene to another.</li> <li><b>Actions: </b> Add animation with the built-in Action Editor.</li> <li><b>And much more, including: </b> Shadows, Motion Control, Advanced Collision Detection Techniques and Audio.</li> </ul>
Page Count:
462
Publication Date:
2016-12-30
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