
<p><b>Make Delightful Animations with Swift!</b></p> <p>There's no denying it: creating animations is one of the most enjoyable parts of iOS development.</p> <p>Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use.</p> <p>In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great.</p> <p><b>Who This Book Is For</b></p> <p>This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations.</p> <p><b>Topics Covered in iOS Animations by Tutorials: </b></p> <ul> <li>View Animations: Start with the basics by learning how to animate views: size, position, color, and more.</li> <li>Springs: Make your animations bounce with realistic spring behavior.</li> <li>Transitions: Add subtle transitoins when you add or remove subviews.</li> <li>Keyframe Animations: Learn how to make complex animations with precise multi-stage timing.</li> <li>Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints.</li> <li>Layer Animations: Dive deeper and use layer animation for more advanced techniques.</li> <li>Shapes and Masks: Learn how to use shapes and layer masks for cool effects.</li> <li>Gradient Animations: Make moving gradients like the "slide to unlock" screen.</li> <li>Stroke and Path Animations: Animate lines moving over time along a path.</li> <li>3D Animations: Rotate, translate, and scale your layers over time in three dimensions.</li> <li>And much more, including: Particle emitters, frame animations, third party animation libraries, and more!</li> </ul>
Page Count:
412
Publication Date:
2017-11-16
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