
PC game programming is a real challenge. To help readers write their own games easily, this book shows how to master all of the important game programming topics--keyboard, mouse, and joystick programming, fast VGA coding, sound and MIDI, sprite animation, memory management, and more. Roberts provides a complete game and shows readers how to extend it. Includes useful software tools for writing games.
Page Count:
501
Publication Date:
1994-01-01
ISBN-10:
1883577071
ISBN-13:
9781883577070
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