
This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
Page Count:
460
Publication Date:
2011-11-08
ISBN-10:
3642250904
ISBN-13:
9783642250903
No comments yet. Be the first to share your thoughts!